6 abilities selected
1 Invent a local saying to charm information out of a commoner.
2 Sing a song that kindles bright, somber, or proud feelings in NPCs nearby.
3 Appeal to a local myth to gain the favor of a commoner and receive a favor.
1 Scavenge your area to find a plant-based remedy for an ailment.
3 Entreat nearby flora to provide protection for the party.
4 Summon the help of a fellow Ranger.
4 Scavenge for a magic edible that gives you supernatural insight.
0/2 You sense weather patterns, and can predict the weather in the days ahead.
0/1 You can’t get lost in wilderness, and you can find a special natural reprieve in times of need.
2 You sense the general layout of the next three areas in an underground structure.
2/2 You touch a tree trunk, connecting yourself to the forest. The trees come to your aid.
0/1 You can pick up on tracks left nearby and identify the type of creature that left them.
1 You sharpen your senses to make a ranged attack on a far away target.
0/3 When you roll a Triumph on a ranged attack, you can neutralize an enemy’s body part.
0/2 You and your party can stalk tracked prey without it noticing you, setting up an ambush.
4 You mark a specific creature you have met before as your nemesis, giving you an advantage against it.
1 You form a bond with an animal, allowing you to interpret its thoughts and feelings.
4 You bond with a nearby animal who becomes your companion and follows your instructions.
1 You recruit a nearby animal and send it on a mission to deliver an item.
2 You develop a telepathic bond with your animal partner, allowing you to enter a trance and take over its body.
4 You whisper a message carried by the wind, summoning a flying animal to come to your aid.
0/6 Wild animals everywhere now sense you as an ally and will not attack you.
4 You devastate a group of minions in an impressive acrobatic fashion, reducing their numbers by half.
You become the friend of a wilderness region, gaining the control of a natural fortress.