You can start right now by choosing a name. It can be anything! Choose what your pronouns are to let others know how to refer to you. Some examples are: they/them, she/her, and/or he/him. Next, choose your age (with a maximum lifespan of 300 years) and your height (between 3 and 8 feet tall).
You can give your character as much detail as you want, but it helps to start with a few distinctive features. Imagine what people would notice when you first enter a room.
As a starting point, imagine the world is filled with humanlike peoples who need the same things we do: food, safety, love, and fun. The features you choose may suggest a unique ancestry, but they don't separate you from others. Assume that peoples of the world are compatible in matters of family, labor, and society.
You can choose any of the things from this list or create your own. The only rule is that features you choose to describe your character can't give them special powers.
Choose how you present yourself to the world. Pick your usual outfit, and imagine what your character looks like when they move. It only takes a couple of features to help people imagine you, but you can be even more detailed if you like.
Like the real world, the peoples of Quest are endlessly diverse. Use where you're from and what your people are known for as a starting point for how you relate to others in the world.
What do you believe in? Choose an ideal that guides your behavior. This is your moral core: the belief that will help you know what your character might do in lots of situations. You can choose one of these or create your own.
“Stop right there, criminal scum.”
You have no patience for lawbreakers or people who don’t conform to “normal” behavior.
“I must ensure equitable and just outcomes for everyone.”
It is your duty to deliver righteousness and fairness in the world.
“Courage is everything. Always take charge.”
You don’t stand idly by when someone is in danger.
“I know it will delay us, but we should help this stranger first.”
You believe people deserve mercy and safety.
“Live gives abundantly, so I will too.”
You cherish the opportunity to give to those in need.
“What’s the point of living if we’re not enjoying ourselves?”
You seek comfort and joy, and believe people should enjoy being alive.
“It would be irrational to fight. We should negotiate.”
You value logic and efficiency above other concerns.
“I made a promise, and I must fulfill it at all costs.”
You believe in a code, and it’s your duty to uphold it.
“The only law that matters is the law of force.”
You think those who are strong deserve to make the rules.
What makes you vulnerable? Nobody’s perfect. Choose a flaw to make your character complicated and believable. Like your ideal, you’re free to choose one of these suggestions or create your own.
“There’s no way I’m going in first. Someone else should do it.”
You shy away from danger and are often the last to act in a confrontation.
“I won’t rest until I rule every inch of this world.”
You have delusional fantasies of wealth or power.
“Ooh, what does this big red button do?”
Everyone thinks it’s a silly idea.
“Hey, want to smell a funny joke?”
You often crack jokes, make rude gestures, or behave crudely in front of others.
“...”
You often don’t see what’s right in front of you, even if it has fangs.
“If it’s not bolted down, they really didn’t want to keep it.”
You steal. Everything.
“That dark alley looks fun, I’ll be back in a bit.”
Your pursuit of pleasure causes you to ignore more pressing matters.
“Yes, it’s true. I’m very famous where I’m from.”
You tell tall tales and love to deceive people.
Finally, give your character a dream to work toward — a reason that fuels their desire for adventure.